The USSR also has a unique anti-tank gun PTRD. It is huge, takes a long time to reload, and it is almost impossible for them to shoot from the hip. You need to sit down somewhere and try to carry out several aimed shots at the vehicle as quickly as possible. The car will “swing back” with one shot, tanks, of course, will not behave so helpful. Any soldier will also die from being hit in the heel, but don’t waste precious cannon shots for sparrows.
The USSR has one interesting feature – three submachine guns at once, there is clearly plenty to choose from. However, almost all of these submachine guns have a huge supply of ammunition, a high rate of fire, but low accuracy. The exception is the PPS-43, a powerful and accurate submachine gun with a 35-round magazine. However, the only machine gun of the USSR will face the same fate as most submachine guns – a huge spread, but a roomy store. Try to neutralize the disadvantages of these types of weapons as often as possible with improvements – do not increase the rate of fire for no reason, otherwise you will get low accuracy. Instead, it is better to increase range and accuracy by lowering the rate of fire. This way you can get a well-balanced weapon that will come in handy in almost any situation. Many start playing for the USSR just out of habit. In any case, he also has enough both positive and negative sides, and you need to know what to avoid and what to take a closer look at. A guide for those who chose the USSR “out of habit” but don’t know where to start.